A lot of people ask why or how I got into UX.
I’ve always been drawn to art and anything creative, so I started college planning to be an architec. I liked the feeling of creating. Turns out, architecture involves a lot more calculus and a lot fewer Legos. Then, I shifted to software development because I liked solving problems.
That didn’t last long either. My hatred of math turned into a hatred of Java syntax and the rigid structure that came with it. Then I had an assignment to build a small interactive game, and that brought back the feeling I’d been chasing. I really liked creating something visual and functional that people could actually use.
That led me into front-end development, where I was finally able to create and solve problems at the same time. While learning front end, I came across the term UX design for the first time and I haven’t looked back since.
What is my design philosophy?
I believe great design should be honest, human, and deeply respectful of people’s time. I focus on purposeful simplicity, making complex tools feel effortless, intuitive, and approachable.
In a world rushing toward automation, design needs to feel more human. As AI advances, it’s thoughtful, creative, and personable design that brings meaning to the products we use every day.
What’s next?
I’m looking for a role with more creative freedom, ownership, and room to explore ideas and think deeper. I want to be involved earlier in the process and contribute to more thoughtful, intentional work.
I’m open to remote roles or hybrid positions in Cleveland. I'm available to start two weeks after accepting an offer.